An experiment in online authoring — my image programming tutorial

I don’t view myself as an author — I’m a programmer. I have however written a few articles and conference papers in my time. Here are the ones relevant to this topic area:

I’ve also written a bunch of imaging software, including lots that uses libtiff, some libpng tools, and my own PDF generation library. They’re all open source, and available at at this site.

Back in 2002 I put a fair bit of effort into writing up an imaging tutorial for the annual AUUG conference. The tutorial was subsequently cancelled as not enough people enrolled, but by then I had written the documentation. I talked about getting a publisher for the work, even as recently as a couple of months ago. I’m not convinced that I have the time to polish and update the manuscript to the point that it’s ready for publication though.

Here’s what I said at the time that I first wrote the manuscript:

    “This document is the manual associated with my tutorial on imaging programming presented at the Australian Unix User’s Group 2002 Winter Conference in Melbourne Australia. It is intended to serve as the basis for discussions during this day long tutorial, as well as being a reference for the attendees once they return to their every day lives.”

So here’s what I propose to do. I’ll write a book in this topic on my blog, and in return I would like people who read it and have comments to let me know. Together perhaps we can come up with something which is ready for real publication. If you’re a publisher, and would like to play this game too, then feel free to let me know…

I can be contacted, as ever, at mikal@stillhq.com.

Boring stuff

All of this work is Copyright (c) Michael Still, 2002, 2003, 2004, and 2005. It remains copyright me, and republication of this content elsewhere without my permission is expressly not allowed. Feel free to quote and deep link and stuff, and please please comment, but don’t steal my content. Portions of this content were first published by the kind folk at IBM DeveloperWorks and they deserve heaps of credit for giving me a go.

[tags: tutorial]