Sorry about the sound quality at the end of the video. We had some issues on the day with the radio mics, so these videos were recorded with a conference microphone which did admirably as long as the speaker was facing in the right direction.
There are a few of these videos that I’ll post in the next little while as I have time to make sure the recording worked out (by watching the video).
AJ, Matt and I have decided that we need to play more board games and that we should write up our thoughts about them as we play them. I’ve decided to keep quick notes here to keep us honest. We start with a card game named “Guillotine”.
AJ: A fun by simple game.
Matt: Fun, but don’t play it with people who over think things.
Mikal: A fun game we’ve been playing for a while. It works well with younger kids — I think the boys were about 6 or 7 when we started playing it with them. Play is relatively quick too, a good after dinner game before the kids bed time.
Thanks to everyone who made Technical Topics 2016 a success. I enjoyed the talks, and I think the turnout was much better than I expected. I’ve also given up on convincing people to use the big boy name for the event, and have accepted that “BonkersCon” has stuck as a name. So congratulations on that!
A special giant thanks to those who agreed to speak, video record the event, or flew all the way from places-that-are-not-Canberra to attend. Your commitment to a random idea is impressive to me and I appreciate your efforts more than you can imagine.
I’ve included some photos of the event below, with almost all of these having been taken by Richard Jones, so thanks to him as well for documenting the event.
Tim Ansell made some videos of the talks, and I’ll put these online separately in the next day or two.
Having asked attendees if they’d come to another BonkersCon, the answer was a resounding yes. So, I’m thinking mid-2017 is about the right timing, and you’ll hear more details about that soon.